On Mon, Sep 09, 2002 at 08:00:20PM -0300, Sandra wrote: > I´m working with Ethereal and I´d like to ask you some questions. > > a.. What means "Dropped Packets" in the Summary in Tools? It reports the number number of packets dropped during a capture, as reported to Ethereal by the libpcap/WinPcap library when it does the capture. If you are reading a saved capture file, that information isn't available. Whether the libpcap/WinPcap library (which is what Ethereal uses to do packet captures) reports meaningful information about dropped packets depends on the OS on which you're running, and possibly also on the version of libpcap you're using and the version of the OS on which you're running. On those OSes where that information is available, it indicates (approximately) the number of packets that the machine's network interface captured but that couldn't be supplied to Ethereal because the packets arrived too quickly for Ethereal to process them so that some packets got discarded by the OS. > b.. How does ethereal detect collision? Ethereal *doesn't* detect collisions. The network hardware detects collisions. > Are these packets captured ? No. If a collision occurs, Ethernet interfaces normally just discard the packet (if the collision was detected when receiving the packet) or back off and attempt to transmit the packet a few more times (if the collision was detected when transmitting the packet).
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