Collision/error detection requires the specialist hardware usually associated with network routers/switches/repeaters. These are usually the only devices that are interested in such data as it occurs at the physical and datalink layer. If I suspect a network segment has such physical/issues normally you need to access this from the network switching component console or SNMP MIBs, or if it doesn't have this support, I temporarily install a switch that can measure such statistics. Martin Visser Network Consultant - Global Services COMPAQ, part of the new HP 3 Richardson Place North Ryde, Sydney NSW 2113, Australia Phone *: +61-2-9022-1670 Mobile *: +61-411-254-513 Fax 7: +61-2-9022-1800 E-mail * : martin.visserAThp.com -----Original Message----- From: Rodrigo Bonfa Drago [mailto:bonfa_ufes@xxxxxxxxxxx] Sent: Thursday, 4 July 2002 11:29 PM To: ethereal-users@xxxxxxxxxxxx Subject: [Ethereal-users] Colision Detecting My name's Rodrigo and I'm studying network management. So I'm using ethereal to help me at it and I need a information that I not found. The information which I need is if the ethereal gives any suport to colision detecting and error. If there is any plugin that collect datas about colisions and errors. Thanks, Rodrigo. ________________________________________________ Don't E-Mail, ZipMail! http://www.zipmail.com/ _______________________________________________ Ethereal-users mailing list Ethereal-users@xxxxxxxxxxxx http://www.ethereal.com/mailman/listinfo/ethereal-users
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