>There's a problem with Unicode chars in the filenames, therefore the >GLib conversion functions are used since GTK2.6.
>>See http://wiki.ethereal.com/Development/FilenameEncoding for some details.>
>As Gerald has recently implemented the WIN32 native file dialogs>(which are currently not working with Unicode chars), I'm quite unsure >about the way to go now.
>
>Currently we are using UTF8 internally and converting it at the >"outside corners", just as the Unix version does.
>However, switching would mean we had to compile all the libs we use on >our own (which I personally wouldn't like to do) or wait until all the >libs we use provide a MSVC 7+ version (which is unlikely in the near >future).
Why? As I already mentioned on this list, it is just necessary to rebuild one external lib: "zlib". All others can be reused as is... There are just some restrictions with glib but up to now it has never been a problem.
Regards
Laurent
Powered by MHonArc 2.6.10