Mike Duigou wrote: > I recently figured out how to add tapping to a dissector after reading > the README.tapping instructions (lines 28-55). Pretty simple stuff and > it seems that every dissector should do this. > > It occurred to me that I would have added tapping to my dissector > right from the start if tapping had been part of the skeleton sample. > > Any opinions about including or not including tapping as part of the > skeleton which is in section 1.2 of README.developer? > > If there's no objection I will amend the skeleton with tapping calls, > add a few notes of explanation and direct towards README.tapping and > README.stats_tree for more info. > Hmmm, keeping the skeleton as simple as possible might by a better idea. The skeleton is meant as a starting point for new developers and not as a showroom for all the features Ethereal provides :-) Regards, ULFL
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