Ethereal

Re: [ethereal-dev] multiclick in 0.7.0 = multiple trees?
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Ethereal-dev: August 1999


> There is a similar problem in the hexdump window.  If you capture, say, a
> UDP packet, click on the "+ User Datagram Protocol" tree item, and match
> selected, you get two copies of the hexdump.  Looks like the hexdump
> display isnt cleared before it is updated.  Version 0.7.1.

This may be a consequence of the fact that, in 0.7[.x], applying a
display filter (which "Follow TCP Stream" and "Match Selected" do)
attempts to re-select the currently selected packet if it's matched by
the display filter; the re-selection has code to clear the hex dump,
but, apparently, it's not managing to clear it....


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